X3D Example Archives: X3D4AM, X3D for Advanced Modeling, Large Language Models

This chapter shows initial experiments asking Claude Code Large Language Model (LLM) to create simple X3D models, as described in the session chat log. These X3D models are corrected versions of the original models that are minimally modified for cataloging purposes.

See ClaudeCodeSimpleModelHtmlX3DOM.html (screenshot) for first response, which utilized X3DOM and non-standard lower-case X3D syntax embedded in an HTML page.

Authors must be careful when using these tools. Further considerations can be found at

LargeLanguageModels
  3 X3D Models       X3D Model Descriptions
   Claude Code Simple Model Model generated by Claude Code, with small cleanups: Orbiting Primitives with no textures, showing four colored 3D primitives — sphere, box, cone, cylinder — orbiting on an animated platform.
   Claude Code Simple Model Textured Model generated by Claude Code, with small cleanups: Orbiting Primitives with Textures, using url links to open-source Wikimedia, only one of which worked. Four textured 3D primitives — sphere, box, cone, cylinder — orbiting on an animated platform.
   Claude Code Simple Model Textured Data Model generated by Claude Code, with small cleanups: Orbiting Primitives with Textures using hexadecimal-data encoding of image pixels, each of which was encoded at low resolution. Four textured 3D primitives — sphere, box, cone, cylinder — orbiting on an animated platform.

The X3D Resources: Examples page and X3D Developers Guide provide more information about the production of this archive.