<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">package Vrml2Sourcebook.Chapter20Lighting;

import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry3D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.Shape.*;

// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
 * &lt;p&gt; A sphere world illuminated by the headlight. Also see Figures 20.4, 20.6a, 20.6b, 20.7, 20.8 for comparison. &lt;/p&gt;
 &lt;p&gt; Related links: Catalog page &lt;a href="../../../Chapter20Lighting/Figure20_04HeadlightSpheresIndex.html" target="_blank"&gt;Figure20_04HeadlightSpheres&lt;/a&gt;,  source &lt;a href="../../../Chapter20Lighting/Figure20_04HeadlightSpheres.java"&gt;Figure20_04HeadlightSpheres.java&lt;/a&gt;, &lt;a href="https://www.web3d.org/x3d/content/examples/X3dResources.html" target="_blank"&gt;X3D Resources&lt;/a&gt;, &lt;a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html" target="_blank"&gt;X3D Scene Authoring Hints&lt;/a&gt;, and &lt;a href="https://www.web3d.org/x3d/content/X3dTooltips.html" target="_blank"&gt;X3D Tooltips&lt;/a&gt;. &lt;/p&gt;
	&lt;table style="color:black; border:0px solid; border-spacing:10px 0px;"&gt;
        &lt;caption&gt;Scene Meta Information&lt;/caption&gt;
		&lt;tr style="background-color:silver; border-color:silver;"&gt;
			&lt;td style="text-align:center; padding:10px 0px;"&gt;&lt;i&gt;meta tags&lt;/i&gt;&lt;/td&gt;
			&lt;td style="text-align:left;   padding:10px 0px;"&gt;&amp;nbsp; Document Metadata &lt;/td&gt;
		&lt;/tr&gt;

		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; title &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="../../../Chapter20Lighting/Figure20_04HeadlightSpheres.x3d"&gt;Figure20_04HeadlightSpheres.x3d&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; creator &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; Figure 20.4, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; reference &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig04.htm" target="_blank"&gt;http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig04.htm&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; translator &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; Don Brutzman &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; created &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; 16 August 2000 &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; modified &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; 20 October 2019 &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; description &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; A sphere world illuminated by the headlight. Also see Figures 20.4, 20.6a, 20.6b, 20.7, 20.8 for comparison. &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; reference &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="../../../Chapter20Lighting/Figure20_06aPointLightSpheres.x3d"&gt;Figure20_06aPointLightSpheres.x3d&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; reference &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="../../../Chapter20Lighting/Figure20_06bPointLightSpheresIntensity.x3d"&gt;Figure20_06bPointLightSpheresIntensity.x3d&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; reference &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="../../../Chapter20Lighting/Figure20_07PointLightSpheresAttenuation.x3d"&gt;Figure20_07PointLightSpheresAttenuation.x3d&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; reference &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="../../../Chapter20Lighting/Figure20_08PointLightSpheresSmallRadius.x3d"&gt;Figure20_08PointLightSpheresSmallRadius.x3d&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; identifier &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20Lighting/Figure20_04HeadlightSpheres.x3d" target="_blank"&gt;https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20Lighting/Figure20_04HeadlightSpheres.x3d&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; generator &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; X3D-Edit 3.3, &lt;a href="https://savage.nps.edu/X3D-Edit" target="_blank"&gt;https://savage.nps.edu/X3D-Edit&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
			&lt;td style="text-align:right; vertical-align: text-top;"&gt; &lt;i&gt; license &lt;/i&gt; &lt;/td&gt;
			&lt;td&gt; &lt;a href="../../../Chapter20Lighting/../../license.html"&gt;../../license.html&lt;/a&gt; &lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr style="background-color:silver; border-color:silver;"&gt;
			&lt;td style="text-align:center;" colspan="2"&gt;  &amp;nbsp; &lt;/td&gt;
		&lt;/tr&gt;
	&lt;/table&gt;

	&lt;p&gt;
		This program uses the
		&lt;a href="https://www.web3d.org/specifications/java/X3DJSAIL.html" target="_blank"&gt;X3D Java Scene Access Interface Library (X3DJSAIL)&lt;/a&gt;.
		It has been produced using the 
		&lt;a href="https://www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank"&gt;X3dToJava.xslt&lt;/a&gt;
		stylesheet
	       (&lt;a href="https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank"&gt;version control&lt;/a&gt;)
                which is used to create Java source code from an original &lt;code&gt;.x3d&lt;/code&gt; model.
	&lt;/p&gt;

	* @author Figure 20.4, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland
 */

public class Figure20_04HeadlightSpheres
{
	/** Default constructor to create this object. */
	public Figure20_04HeadlightSpheres ()
	{
	  initialize();
	}

	/** Create and initialize the X3D model for this object. */
	public final void initialize()
	{
            try { // catch-all
  x3dModel = new X3D().setProfile(X3D.PROFILE_INTERCHANGE).setVersion(X3D.VERSION_3_0)
  .setHead(new head()
    .addMeta(new meta().setName(meta.NAME_TITLE      ).setContent("Figure20_04HeadlightSpheres.x3d"))
    .addMeta(new meta().setName(meta.NAME_CREATOR    ).setContent("Figure 20.4, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig04.htm"))
    .addMeta(new meta().setName(meta.NAME_TRANSLATOR ).setContent("Don Brutzman"))
    .addMeta(new meta().setName(meta.NAME_CREATED    ).setContent("16 August 2000"))
    .addMeta(new meta().setName(meta.NAME_MODIFIED   ).setContent("20 October 2019"))
    .addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("A sphere world illuminated by the headlight. Also see Figures 20.4, 20.6a, 20.6b, 20.7, 20.8 for comparison."))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("Figure20_06aPointLightSpheres.x3d"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("Figure20_06bPointLightSpheresIntensity.x3d"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("Figure20_07PointLightSpheresAttenuation.x3d"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("Figure20_08PointLightSpheresSmallRadius.x3d"))
    .addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20Lighting/Figure20_04HeadlightSpheres.x3d"))
    .addMeta(new meta().setName(meta.NAME_GENERATOR  ).setContent("X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit"))
    .addMeta(new meta().setName(meta.NAME_LICENSE    ).setContent("../../license.html")))
  .setScene(new Scene()
    .addChild(new WorldInfo().setTitle("Figure20_04HeadlightSpheres.x3d"))
    .addChild(new Viewpoint().setDescription("Spheres").setPosition(0.0,0.0,30.0))
    .addComments(" Try viewing this with headlight false. NavigationInfo lets you specify the default setting. Most browsers let you select headlight on/off. ")
    .addComments(" Headlight field of the NavigationInfo node is usually on by default, in order to ensure that all encountered geometry is visibly rendered. The headlight can be overridden if another parent scene Inlines this scene. ")
    .addChild(new Transform().setTranslation(-7.5,-7.5,0.0)
      .addChild(new Group("BallRow")
        .addChild(new Shape("Ball")
          .setAppearance(new Appearance()
            .setMaterial(new Material().setDiffuseColor(1.0,0.5,0.1)))
          .setGeometry(new Sphere()))
        .addChild(new Transform().setTranslation(3.0,0.0,0.0)
          .addChild(new Shape().setUSE("Ball")))
        .addChild(new Transform().setTranslation(6.0,0.0,0.0)
          .addChild(new Shape().setUSE("Ball")))
        .addChild(new Transform().setTranslation(9.0,0.0,0.0)
          .addChild(new Shape().setUSE("Ball")))
        .addChild(new Transform().setTranslation(12.0,0.0,0.0)
          .addChild(new Shape().setUSE("Ball")))
        .addChild(new Transform().setTranslation(15.0,0.0,0.0)
          .addChild(new Shape().setUSE("Ball"))))
      .addChild(new Transform().setTranslation(0.0,3.0,0.0)
        .addChild(new Group().setUSE("BallRow")))
      .addChild(new Transform().setTranslation(0.0,6.0,0.0)
        .addChild(new Group().setUSE("BallRow")))
      .addChild(new Transform().setTranslation(0.0,9.0,0.0)
        .addChild(new Group().setUSE("BallRow")))
      .addChild(new Transform().setTranslation(0.0,12.0,0.0)
        .addChild(new Group().setUSE("BallRow")))
      .addChild(new Transform().setTranslation(0.0,15.0,0.0)
        .addChild(new Group().setUSE("BallRow")))));
            }
            catch (Exception ex)
            {       
                System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
                System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
                throw (ex);
            }
	}
	// end of initialize() method

	/** The initialized model object, created within initialize() method. */
	private X3D x3dModel;

	/** 
	 * Provide a 
	 * &lt;a href="https://dzone.com/articles/java-copy-shallow-vs-deep-in-which-you-will-swim" target="_blank"&gt;shallow copy&lt;/a&gt;
	 * of the X3D model.
	 * @see &lt;a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html"&gt;X3D&lt;/a&gt;
	 * @return Figure20_04HeadlightSpheres model
	 */
	public X3D getX3dModel()
	{	  
		return x3dModel;
	}
	   
    /** 
     * Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
     * @param args array of input parameters, provided as arguments
     * @see &lt;a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#handleArguments-java.lang.String:A-"&gt;X3D.handleArguments(args)&lt;/a&gt;
     * @see &lt;a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#validationReport--"&gt;X3D.validationReport()&lt;/a&gt;
     * @see &lt;a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html"&gt;CommandLine&lt;/a&gt;
     * @see &lt;a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html#USAGE"&gt;CommandLine.USAGE&lt;/a&gt;
     * @see &lt;a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/ConfigurationProperties.html"&gt;ConfigurationProperties&lt;/a&gt;
     */
    public static void main(String args[])
    {
        System.out.println("Build this X3D model, showing validation diagnostics...");
        X3D thisExampleX3dModel = new Figure20_04HeadlightSpheres().getX3dModel();
//      System.out.println("X3D model construction complete.");
	
        // next handle command line arguments
        boolean hasArguments = (args != null) &amp;&amp; (args.length &gt; 0);
        boolean validate = true; // default
        boolean argumentsLoadNewModel = false;
        String  fileName = new String();

        if (args != null)
        {
                for (String arg : args)
                {
                        if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
                        {
                                validate = true; // making sure
                        }
                        if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
                        {
                                argumentsLoadNewModel = true;
                                fileName = arg;
                        }
                }
        }
        if      (argumentsLoadNewModel)
                System.out.println("WARNING: \"Vrml2Sourcebook.Chapter20Lighting.Figure20_04HeadlightSpheres\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
        else if (hasArguments) // if no arguments provided, this method produces usage warning
                thisExampleX3dModel.handleArguments(args);
	
        if (validate)
        {
            //  System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
		String validationResults = thisExampleX3dModel.validationReport();
            //  System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
                System.out.print("Vrml2Sourcebook.Chapter20Lighting.Figure20_04HeadlightSpheres self-validation test confirmation: ");
                if (!validationResults.equals("success"))
                    System.out.println();
                System.out.println(validationResults.trim());

                // experimental: test X3DJSAIL output files
                // Chapter20Lighting/Figure20_04HeadlightSpheres_JavaExport.* file validation is checked when building X3D Example Archives
                String filenameX3D  = "Chapter20Lighting/Figure20_04HeadlightSpheres_JavaExport.x3d"; 
                String filenameX3DV = "Chapter20Lighting/Figure20_04HeadlightSpheres_JavaExport.x3dv"; 
                String filenameJSON = "Chapter20Lighting/Figure20_04HeadlightSpheres_JavaExport.json";
                thisExampleX3dModel.toFileX3D        (filenameX3D);
                thisExampleX3dModel.toFileClassicVRML(filenameX3DV);
// TODO         thisExampleX3dModel.toFileJSON       (filenameJSON);
        }
    }
}
</pre></body></html>