Two HAnim LOA5 skeletons are provided that integrate all bones using HAnimJoint and HAnimSegment nodes, composing either external models or individual meshes. The left-side HAnimHumanoid skeleton is created with Inline nodes where translation, center, Appearance, and Material values that are already defined within each external model. The right-side HAnimHumanoid skeleton shows InlineGeometry loading of meshes, with author-controlled translation, center, Appearance and Material values defined locally. Model order corresponds to the HAnim Specification draft v2.1 Level of Articulation LOA5 diagram. To facilitate reuse, all model names match the HAnim specification, and all units are in meters.
original LOA-4 skeleton model ../Characters/JinLOA4.x3d
X3D 4.0 Architecture, ISO/IEC 19775-1:202x draft version 4.1, clause 4 Concepts, section 4.11.6.6 LOA‑5 hierarchy
X3dTidy, https://www.web3d.org/x3d/stylesheets/X3dTidy.html
X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit
"../../Savage/Tools/Authoring/GridXY_20x20Fixed.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Authoring/GridXY_20x20Fixed.x3d" "../../Savage/Tools/Authoring/GridXY_20x20Fixed.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Authoring/GridXY_20x20Fixed.wrl"
"Inline" "bone models for" "HAnimHumanoid"
"InlineGeometry" "bone meshes for" "HAnimHumanoid"