Difference between revisions of "User:Npolys"

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Revision as of 18:40, 23 March 2023

X3D (Extensible 3D) is a royalty-free ISO/IEC standard for declaratively representing 3D computer graphics. File format support includes XML, ClassicVRML, Compressed Binary Encoding (CBE) and a draft JSON encoding. X3D became the successor to the Virtual Reality Modeling Language (VRML) in 2001.[1] X3D features extensions to VRML (e.g. CAD, geospatial, humanoid animation, NURBS, etc.), the ability to encode the scene using an XML syntax as well as the Open Inventor-like syntax of VRML97, or binary formatting, and enhanced application programming interfaces (APIs).

The X3D extension supports multi-stage and multi-texture rendering; it also supports shading with lightmap and normalmap. Starting in 2010, X3D has supported deferred rendering architecture. Now X3D can import SSAO, CSM and Realtime Environment Reflection/Lighting. The user can also use optimizations including BSP/QuadTree/OctTree or culling in the X3D scene.

X3D can work with other open source standards including XML, DOM and XPath.